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Comic 12 - The Mob page 2

11th Mar 2012, 4:09 PM
The Mob page 2
Average Rating: 5 (5 votes)
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Author Notes:

Kim Allman 11th Mar 2012, 4:09 PM edit delete
Kim Allman
OK, I really had fun with this page and I challenged myself to work on some tough perspective on the first panel. Let me tell you drawing the wrought iron railing is a pain. I also felt the way I want Lucy to look is coming together. Still working on the lettering but I did enjoy writing the banter between these two.

The next installments will introduce you to the key village folk, see Lucy hold her own in a debate, and introduce some nefarious types. I hope you all are enjoying things so far.



dougwarner59 11th Mar 2012, 5:02 PM edit delete reply
“Kant” help it…You give your readers far too much credit in understand the true meaning behind that pun. I had to look it up. Of course maybe it's just me.
I went back and read through the story and Lucy was actually talking about an interesting topic, “information space” but, like Nigel, I don’t think I thoroughly understood what she was trying to say. I am guessing that information spaces can be anywhere, but spaces that provide applicable knowledge or (positive) atmosphere would be better suited for making decisions or solving problems than negative spaces having faulty or inadequate(possibly no) knowledge based information. I was waiting for her to explain steps in how to best use or identify information spaces, but I am guessing that was not the true intent of the conversation, because it slowly drifted to more humorous topics. Anyway it was very interesting and entertaining to read.
The work you put into the perspective view of the first frame paid off because it looks fantastic.
dpat57 11th Mar 2012, 6:39 PM edit delete reply
These are clever/chuckleworthy and well executed little tales, I'm glad I noticed the comic on the front page and checked it out.
Kim Allman 11th Mar 2012, 7:34 PM edit delete reply
Kim Allman

You understand the concept of Information Spaces very well. Those first 7 pages were originally drawn for a project in one of my Master Degree classes in Library Studies. I am currently working on my MLIS (Masters of Library Information Studies). But yes one is always in some sort of information space at any given time. I deal a good bit in the area of Epistemology or the study of knowledge. So as a matter of course elements of that study find its way into the Nigel story.

As far as Emmanuel Kant if I have facilitated someone finding knowledge then my heart is glad. After all as a future librarian that is my raison d'être. :)

Actually I think readers are far more capable of understanding more esoteric ideas in the medium of comics than the mainstream gives credit. Of course, the danger is to not fly too far into the clouds if that makes sense?

For me Nigel is both a creative and mental experiment. The question I ask myself is, "Can I tell a compelling story, that is well drawn, is clever, that the reader can relate to, and that has a balance of comedy and drama."

Kim Allman 11th Mar 2012, 7:37 PM edit delete reply
Kim Allman

Thanks, the story arcs are going to start getting a little longer. That means that given time constraints I will have to post more single page installments that will built to a conclusion. And while the initial offerings have been more of a dark comedy the story will start to ramp up the drama. However, one of the things I hope to do is to keep that running humor in the pages.
dougwarner59 12th Mar 2012, 4:56 AM edit delete reply
I didn’t mean for my first statement to be an insult to your readers; I was just trying to say unless your field of interest falls in that particular area, you probably won’t catch that reference. My educational background is in computer programming and electronics, so I had limited contact with that particular subject.
Kim Allman 12th Mar 2012, 8:12 AM edit delete reply
Kim Allman

I apologize if you thought I felt you were insulting readers. Nothing of the sort I assure you. I was making more of a general comment about mainstream comics and media not giving their readership credit for being able to figure things out. It just seems to me that there is this tendency to spoon feed the audience. While a good story should have some kind of payoff for the reader, not everything need be answered either.

This is one of the things I find absolutely fascinating about this format which allows for this direct exchange of ideas and, of course, knowledge.

I may want to pick your brain later as I earned my BA in Graphic Design long ago when dinosaurs still ruled the earth and there was not an internet or computer graphics. Now I find myself attempting to teach myself the new tools that are second nature to the younger group of artists. I have started playing around with GIMP to hopefully be able to do more with jazzing up the look of my pages.

Thanks for subscribing and continuing to comment.

gary cramer 12th Mar 2012, 4:36 PM edit delete reply
gary cramer
kim, the backgrounds are helping to create the atmosphere, they look great. I like your lettering, it fits the comic. I would balance out the caption like in the second frame so you don't have as much white space and taking up valuable area to draw cool things!!! Great job, looking forward to the next installment.
Kim Allman 12th Mar 2012, 9:20 PM edit delete reply
Kim Allman
Hmmm... good point there Gary. One of the challenges is that Nigel is very dialog heavy at this point. One of the things I am doing with some of the upcoming pages is to do larger panels to allow for a bit more room. Some of the first Nigel pages were drawn on 11 x17 bristol then I moved to 8 and a half x 14 in order to fit the originals on my scanner. Because I hand letter and hand draw the word balloons I sometimes have a hard time finding template so I do not have to freehand the balloon shape.

On another note I have reloaded these last two pages. I was in a hurry to get things updated and I had failed to clean up the pages in GIMP before loading them. That and the last panel was an attempt to use old school tone as I felt that there would just be too much black on the page. In the end it did not work and so I went into GIMP and smudged the entire background. I am still trying to figure out how to just lay tones down in GIMP. In the meantime until I get more skill I think I will stick with old fashion cross hatching.
cattservant 23rd Mar 2012, 8:20 AM edit delete reply
If Lucy is this pun-ny at twelve... Heavens forefend!
Kim Allman 23rd Mar 2012, 8:29 AM edit delete reply
Kim Allman
Oh just wait for the rest of The Mob story arc. While perhaps not as pun heavy you will get to see her intellect in action.
moizmad 10th Apr 2012, 8:39 PM edit delete reply
Panel 1 fantabulous with the gargoyle. We need more gargoyles in modern architecture!
Kim Allman 11th Apr 2012, 12:12 PM edit delete reply
Kim Allman
Oh I so agree. And there will be more gargoyles in the comic. Just wait. :)
KentuckyFriedPopcorn 18th Apr 2012, 8:13 PM edit delete reply
OW, the pun! I have taken 3d6 damage. Also, you are using GIMP? I wouldn't have guessed you were a masochist. :D (Seriously, I used GIMP professionally for a few years and it's amazing for a free tool, it's just that the in-your-face is... well, a bit painful sometimes...)
Kim Allman 19th Apr 2012, 11:20 PM edit delete reply
Kim Allman
Love the D&D reference. Yea I play around with GIMP as I am too poor and or cheap to buy Photoshop. Ah, but one day...
KentuckyFriedPopcorn 20th Apr 2012, 12:40 AM edit delete reply
Having worked a good bit with both, I can say with relative confidence that you have no need for Photoshop - You could do all you want with Manga Studio EX, which can be had for around $100. It's ideal for pen & ink work, and only comes up short to Photoshop for elaborate color work, at least in my experience.